// This I3 router code was written completely by Tim Johnson (Tim@TimMUD, // Tim@The Eternal Fantasy) // To use it, #include the server.h file or else just rename it to server.c // // If you use it yourself, I'd like you to mention in whatever appropriate // (if your I3 network or your primary MUD has a web site or board for example) // place that I wrote all this and you're welcome to list what you may have // changed on it after downloading mine. I'd actually prefer there to be a // list somewhere simply because I'm curious what kinds of ideas people add. // If it's something good, other people would probably be curious about it as // well. // // I haven't done any router-to-router communications, so don't expect this to // hook you up to the main network. This will only be useful for private I3 // networks. // Also, this is LPC code and needs to be on a MUD for it to run. It works // good on a stock TMI-2 MUD, one day I'll make a stripped-down mudlib solely // for running my router on (without code for players to log in and such). // Until then, just download TMI-2 and put these files on your MUD and it // should work. // // -Tim (Last edited February 16, 2004) // Update: I missed some stuff, I used some code from TMI-2 itself in socket_stuff.h // If I remember right, it was from the SMTP server that Leto was making, as I was // working on fixing that up back at around the same period when I wrote this I3 server. // The .tgz file will be outdated until I update it (if you get that instead of // these files individually, please correct the first line of socket_stuff.h, // or just download socket_stuff.h separately and overwrite it) // -Tim (edited March 30, 2006)